WELCOME TO MINING WIZARDS!

Mining Wizards is a simple idle incremental game.
Mine massive amounts of minerals and strengthen your magic as you progress.

Mine Minerals!
Move the mining area to cover minerals and automatically mine them.
The Core Orb fires magical projectiles to carry out the mining.

Gather Resources!
Mined minerals drop elements, which can be crafted into crystals.
You can obtain various elements from different minerals.

Massive Skill Tree!
Upgrade your skill tree using crystals.
The stronger your mining power becomes, the more resources you can gather.

Unlock Talents!
Level up to gain mana and unlock talents.
Talents further boost your mining abilities.

Discover Artifacts!
Mine artifacts to further increase your mining power and attract more visitors.
Artifact visitors generate idle crystals even while you're away.

DEMO KEY FEATURES

  • 7 Resources
  • 9 Orbs with unique magic
  • 280+ Skill tree nodes
  • 35+ Talents
  • 60+ Artifacts
  • 30+ Achievements

The full version of Mining Wizards will include more resources, orbs, skill tree nodes, talents, artifacts, and Steam Achievements.

Exe. version is more stable and supports xbox controller.

Wishlist on Steam · Join the Discord

Download

Download
mining_wizards_demo_exe.zip 157 MB

Install instructions

  1. Unzip downloaded file: mining_wizards_demo_exe.zip
  2. Open folder: mining_wizards_demo_exe
  3. Run exe file: Mining Wizards Demo.exe
  4. Play!

Development log

Comments

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For a demo this sh!t was meaty. great game spent to many hours to max out everything.

Great Game

(4 edits)

The amount of crystals the player has is set to zero every time you start a level, so only your most recent run has any effect on your ability to buy upgrades. This can make it hard to afford upgrades, especially when you have all 5 types of minerals on the board. Also, what's the point of the passive crystal gain talents if your crystals are just going to reset?

Hello RaidanBullet,

From what I understand, your experience was as follows:

  1. When a session starts, your crystal amount is reset to 0.
  2. Only the crystals earned in that session can be used to buy skill tree upgrades.
  3. → Since it resets every time, talents or skill tree nodes related to crystal gain feel meaningless.

However, this is how it actually works:

  1. When a session starts, your crystal amount is reset to 0.
    – This is correct. The reason it resets to 0 is so it’s easy to see how much you earned in that specific session. If it didn’t reset, you’d have to manually calculate “final amount − crystals accumulated at the start of the session” every time, which would be tedious.
  2. Only the crystals earned in that session can be used for skill tree upgrades.
    – This is not correct. At the top left of the skill tree upgrade screen, you can see the total amount of crystals you’ve earned so far. That’s the pool that gets consumed whenever you unlock a skill tree node. If this is not working like that on your side, then it’s a bug. Since I haven’t encountered this bug myself yet, it would really help if you could share steps to reproduce it (for example, whether you were playing the HTML version or the EXE version, etc.).
  3. “Since it resets every time, talents or skill trees related to crystal gain are meaningless.”
    – The resources used for upgrades are not reset each time; they accumulate. So the talents and skill tree nodes related to crystal gain are actually very meaningful.

If I’ve misunderstood anything, please let me know.
Thank you for the comment!

(+1)

I tried it again and I think I got confused between "Crystals earned this round" and "Total crystals the player has" in the results screen at the end of the round. I'd recommend removing the "total" readout from the results screen, since the player doesn't need this info outside of the upgrade tree.

Apologies if I sounded frustrated in my original comment.

Not at all, it's really helpful to have your valuable feedback so I can improve the game :)
FYI. I'm too familiar with this game, I might miss cases where my intentions aren't coming across clearly to new players.

I'll definitely change the string to a better one!

(+2)

is it supposed to freeze around 90%?

(2 edits)

Hello DreamWaker,

If you are referring to html then please wait a bit more, it takes time to hit 100%.

Or you can download the exe version. It's more stable :)

Hope it helps

(+1)

Well it's a really good demo! I added it to my wishlist on Steam :)

Thank you ulgrude for play my game and comment! It really helps me to keep going :)